HUMANKIND

HUMANKIND

SOCIAL MEDIA

SOCIAL MEDIA

Graphic Design

Graphic Design

YEAR

YEAR

2021 - 2025

2021 - 2025

CLIENT

CLIENT

Humankind

Humankind

ROLE

ROLE

Graphic Design

Graphic Design

LOCATION

LOCATION

Paris

Paris

BRIEF

BRIEF

Create social media assets for the official channels of Amplitude Studios’ video game Humankind (a historical strategy game).



Designs required strict adherence to brand guidelines, visual consistency with existing assets, and historical accuracy where applicable.

Assets needed to be optimised for specific social platforms and align with broader marketing campaigns, requiring a workflow adaptable to production changes and a high-volume posting schedule.

Create social media assets for the official channels of Amplitude Studios’ video game Humankind (a historical strategy game).



Designs required strict adherence to brand guidelines, visual consistency with existing assets, and historical accuracy where applicable.

Assets needed to be optimised for specific social platforms and align with broader marketing campaigns, requiring a workflow adaptable to production changes and a high-volume posting schedule.

DESIGN

DESIGN

Created series with reusable templates to ensure visual cohesion and production efficiency as well as to allow in-advance planning and flexibility in relation to schedule changes. Designs included adaptable frames to accommodate diverse asset formats (illustrations, screenshots, UI icons) to ensure balanced compositions and visual uniformity.

Used predefined brand colours, fonts, and graphic elements (rounded borders, gradients) across all assets to ensure adherence to visual guidelines. Delivered designs in platform-specific formats (1080×1080, 1920×1080) and tailored content to either inform players or drive engagement through challenges and trivia to align with platform best practices.

Collaborated closely with marketing, community, production and historian teams to ensure content was campaign-aligned, player-focused and accurate.

Created series with reusable templates to ensure visual cohesion and production efficiency as well as to allow in-advance planning and flexibility in relation to schedule changes. Designs included adaptable frames to accommodate diverse asset formats (illustrations, screenshots, UI icons) to ensure balanced compositions and visual uniformity.

Used predefined brand colours, fonts, and graphic elements (rounded borders, gradients) across all assets to ensure adherence to visual guidelines. Delivered designs in platform-specific formats (1080×1080, 1920×1080) and tailored content to either inform players or drive engagement through challenges and trivia to align with platform best practices.

Collaborated closely with marketing, community, production and historian teams to ensure content was campaign-aligned, player-focused and accurate.

GAME STATS

GAME STATS

COMMUNITY GAMES

COMMUNITY GAMES

INFOGRAPHICS

INFOGRAPHICS

GAMEPLAY TIPS

GAMEPLAY TIPS

MORE WORK

MORE WORK

PREVIOUS PROJECT

PREVIOUS PROJECT

NEXT PROJECT

NEXT PROJECT

HUMANKIND LOGOS

HUMANKIND LOGOS

ENDLESS DUNGEON SOCIAL MEDIA

ENDLESS DUNGEON SOCIAL MEDIA